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Monomodular
Monomodular is a modular environment for plugin control and development for use with grid-based controllers in Max for Live. It began as a multi-color Monome experiment over two years ago. It was designed with live musical performance as its most important goal. It is currently still in development, and is being offered as beta, but is being used for both production and performance by its author and many others (so you should, too!).
Monomodular is a Python control surface plugin, containing a basic framework for communicating with several types of hardware (currently Launchpad, APC20, APC40, Livid's Ohm64, Block, Code, and iPad via a custom interface built both TouchOSC and Lemur). It allows communication between up to 5 grid controllers with up to 16 client patches directly from the surface of the controller. It gives basic functionality of navigating and displaying a Monome256 workspace, and provides the base functionality for quickly writing or converting new plugins to work with its format.
There are many client patches included with the suite. Most of the early patches were ports of popular monome patches, and I have released many of amounra's own creations since first publishing Monomodular. The majority are for MIDI generation and generative processes, but the capabilities for using Monomodular are only limited by the imagination of the scripter.
Installation
How?
Download either the last major build, with all dependent files frozen, here: (placeholder)
or
Download the installer only, and use subversion to download the most current version: (placeholder) If you are using Windows, you will need to install the command-line subversion tool, SlikSVN (or something else that takes compatible commands).
How Monomodular Works
You can read a description of the basic functionality of every Monomodular enabled control script on the How Monomodular Works page. For a detailed description of the rest of a control scripts functionality, please refer to the links below:
How to use the BlockMod script